This is often not so with HackMaster; in fact, complete gaming newbs sometimes command a distinct learning-curve advantage over their seasoned RPG. HackMaster Basic is an introduction to the HackMaster roleplaying game. price point (FREE) for a complete RPG with detailed Player and GameMaster. I’ve been playing the latest edition of HackMaster (“5th Edition”, “Advanced HackMaster”, whatever you want to call it) off and on for about a.

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But I agree with James – there are lots of people for whom this will strike a sweet spot. HackMaster Basic and its upcoming successor, Advanced HackMaster are free of any such licensing requirements.

I’ve been looking at the book, and honestly, I don’t get the attraction. You will never have enough building points to buy everything you want or even need.

I really like the game, although I haven’t yet had a chance to play. It wasn’t originally intended to be included, but the printer did it’s runs in bunches of 16 if I remember correctly pages, and the original count came hwckmaster under that. You said it best “it’ll appeal greatly to the kind of people it appeals to” And, truthfully, I think that’s awesome.

It has been hinted the name of the game was originally changed for copyright reasons. Hackmasteer stunning page hardcover that sets a new standard for monsterous cyclopedias.

GROGNARDIA: REVIEW: Hackmaster Basic

I really, really, really wanted to like it, but alas it was not so. There are over 20 adventures for HackMaster available to download and play with little GM prep work. Quest for the Unknown B2: Hacklopedia of Beasts This is it, the definitive work by the esteemed sage Greytar.


The game does include a helpful 9-page, text-heavy Knights of the Dinner Table comic strip to show how combat works. Clerics are no longer a single class, but are specific to the various deities within the pantheon. HackMaster really is a game where you need to know the answer to the question, “Who’s Watching Your Back? You’ll never have enough Building Points to pick up every talent, proficiency, or skill that you want.

Your review of HMB largely mirrors my own feelings on this. I do recommend to you, though, the Kingdoms of Kalamar setting, if only as a very excellent campaign world that learned a great deal from Greyhawk and is, if I’m allowed to gush just a little, a spiritual successor to the style of Gygax’s Greyhawk with a little of Forgotten Realm’s style thrown in.

And most importantly, the attitude. As a nod to the fictional version from the comic, this first edition of Hackmaster was published as the 4th Edition.

I must be the only one who loves that initiative system. I’ve flipped through it and bought a couple of the books, but the humour is pretty annoying and keeps any of my group from wanting to play. Until then, it can be a hassle. Pookie February dpg, at 2: Then I’d also suggest taking a look at HackMaster Basicthe simplified rules for the new, legit edition.

What’s the benefit of this? Curiously hackmsster, HackMaster Basic promised the removal of the joke elements, but I would consider the inclusion of both the comic strip and the dice chapter to be joke elements. Hmmm, you bring up some fair points!


What is HackMaster Basic?

It was a satire of a certain of gaming group everyone ran across in the old days. I feel bad that you bought them and haven’t been able to use them yet: I know nothing of Kalamar, so thanks for pointing that out. This page was last edited on 8 Augustat Still, in the midst of an old school renaissance that’s made “rules light” or whatever other phrase we’re using these days to describe do-it-yourself gaming a singular virtue, HackMaster defiantly hoists the flag for the hackmastter when calculating the bone density of giants and arguing over terminal velocity in order to get your falling damage article published in Dragon was the cool thing to do.

Retrieved May 13, In the 5th edition of the game, the setting has been switched to Kenzerco’s ” Kingdoms of Kalamar ” KoK setting. At this point, a fair warning is probably in order. More Information Edit History. Want to add to the discussion?

To hackmsster, a proper role-playing game has rules that are grounded in the logic of that game’s subjective setting. Mine is – it is faster, easier to track durations of stuff, more dynamic and fuller of tension than the per round systems. Please refrain from personal attacks and discriminatory racist, homophobic, transphobic, etc. We want everyone to have the opportunity to experience this style of play.